[CONTAINS SPOILERS] Version 1.3.0 Notes
Untitled TF RPG » Devlog
Since I don't think every player would download the new version only to check the Release Note in it, I'm leaving what changed in Version 1.3.0 here.
Fixes and Gameplay-Affecting Changes:
- Hopefully improved Minotaur players' targeting.
- Ideally they should choose targets randomly rather than focusing on one enemy. Not sure the fix is actually working.
- If you have completed the Treasury puzzle, now you can progress even in forms which cannot open a door.
- For example, it allows you to fight Guardian with a full-Dragon party.
- Fixed a visual bug when you lose to Demon+Chimera when everyone is already a Slime.
- Now _README.txt should show correct controls including Game Pad control.
- Hopefully improved translation.
- Added Event/TF List to EN version of SPOILER text files.
Balance Tweaks:
- Party members now have higher M-Attack and M-Healing at higher levels.
- Both values are unchanged at level 1, roughly +15% at level 30, +20% at level 99.
- Offensive magics reworked.
- Hero: Fireball now debuffs target's Defense and costs less MP.
- Hero: Eruption has higher damage ratio and costs more MP.
- Warrior: Icicle now debuffs Attack and M-Attack instead of Agility and Defense.
- Magic User: Lightning IV now has 10% lower damage ratio.
- Nerfed late-game healing outside Hero's Cure/Heal.
- Warrior can no longer use Cure III.
- Magic User can no longer use Cure II/III.
- Elixir no longer buffs Max HP.
- Buffed some buff skills so they're more viable.
- Hero: Protect now buffs Max HP and no longer debuffs Attack. Increased MP cost.
- Guardian player: Fortify now greatly buffs Max HP and applies Guard.
- "Collar" items' effects are doubled. It's a complicated math, but you should see the intended effects 40%-ish more often.
- Other minor changes I might have forgot.
Clarity and Minor Tweaks:
- If you transfer a save from a previous version, it shows a message when a file is loaded.
- Warrior's "Battle Cry" is renamed to "Reckless Advance". Effects unchanged.
- Now it should be more obvious that he learns a new skill rather than retaining a monster's skill.
- Minotaur player's Battle Cry no longer draw aggro.
- Now the Treasury puzzle can be completed by setting all switches to the same color (no longer have to set all to blue).
- Added dialogues mentioning inability to cure Hero's Takadra form.
- Mine Bee, Magic Flower, Fishfolk, Chimera and Snake now use overworld sprites from RPG Maker MV/MZ's official DLC.
Files
(old, EN) untitled_tf_rpg_130e.zip 211 MB
Aug 07, 2022
(old, JP) untitled_tf_rpg_130.zip 211 MB
Aug 07, 2022
Get Untitled TF RPG
Untitled TF RPG
Short RPG with animal/monster TF contents
Status | Released |
Author | TailBreeze |
Genre | Role Playing |
Tags | RPG Maker, Short |
More posts
- This game is featured in a videoNov 26, 2022
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